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Game Development Breakdown
Hopper's Bugs
My Role: 2D Pixel Artist and Animator, Narrative Designer
Design Programs: Aseprite (pixel art and animation)
Summary: Hopper’s Bugs is a collaborative effort by a team of four, who came together to create a game for the GitHub and Lee Reilly, Game Off 2021, game jam!
Game Engine: Unity
Timeline: November 2021 - December 2021
My development experience
Game jams are the best way to gain team experience and skills as an emerging game developer and designer. Hopper's Bugs was my first dive into team collaboration in the game industry and my first game jam.
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